Nintendo Memories: Wii U
Kane Bugeja Bayonetta 2 Look! On the store shelves! It’s a Wii! It’s a new controller! It’s an entirely new console with a similar name! And so began the Wii U’s downfall. Which is a shame, because it’s not a bad console, it just had terrible marketing. Still, I have one and I enjoy it, so…that’s something. Though it is still objectively another quirky gameplay gimmick, it is one that…I was going to say “works in theory” but I just realised that I’ve never actively used the gamepad screen for anything. Barring my initial introduction to the system and a Mario hide-and-seek mini game, the Gamepad has more or less served as a large, unexpectedly comfortable controller. The simple fact that it is directly below a player’s normal range of vision prevents it from truly bolstering gameplay as a second screen and its limited range hinders its capabilities as a surrogate main screen, leaving the console as a shell of what it could be, living under the misconception that it is a small addition to …